Come join Chris Reid, indie game lawyer, as he takes attendees on a deep dive into the most important and common types of contracts in game development and what you need to know about them.
Chris will walk the class through five common and important contracts that developers and games professionals are likely to encounter and need to understand. After covering general tips about understanding contracts, he will go through each type of contract and decode the "legalese", pointing out which clauses are important and why. Attendees will come away with a better understanding of how to assess contracts they are asked to sign, when they need to have contracts in place, and what pitfalls to look out for, both in negotiating an agreement and during a contract dispute. After the presentation, he will field any other general or specific questions to help developers get a handle on what they need to look out for.
**Must bring your own laptop**
Independent Contractor Agreements
Game Development Agreements
About the Instructor
Chris Reid is a games attorney based out of in Brooklyn, NY, where he represents and works with developers and other members of the games industry on a wide range of legal issues. Chris serves on the New York City Bar Association's Information Technology Law Committee and is a member of the State Bar's Entertainment, Arts and Sports Law section's Copyright and Trademark committee. He is an advocate of legal education for new and experienced game developers alike; In addition to running frequent legal education classes with Playcrafting NYC, he has been a speaker on game law issues for GDC, the New York State Bar Association, the New York City Bar Association, the International Fordham IP Conference and IndieCade: East.