Learn about the different art styles, how to become a pixel artist yourself and how to use it for your own games!
This class will teach you all the basics you’ll ever need when it comes to pixel art. First, we’ll define what pixel art actually is: An aesthetic! An aesthetic that can have several different types of art styles. The most common art style techniques being black outlines, pillow shading, and/or dithering. After we’ve defined what the different art styles are, and you’ve picked your favorite, we’ll start setting up Photoshop to be the best tool it can be for pixeling.This is where the lecture moves into a lab where we’re going to sketch together! I’ll tell you about common pitfalls to avoid as well as common practices to keep in mind. Once the sketch is done we’ll start outlining, coloring, shading and even animating them all with-in Photoshop! Step by step. Once your work of pixel art is done we’ll convert them into .gif’s to share them online, as well as into sprite sheets to use in engines like Unity & Game Maker!
Are you ready to become a true pixel artist?!
Note: Please bring a bring a laptop with Photoshop/Unity or similar software.
What is pixel art?
Pixel art styles
How to set up Photoshop for pixel art.
Common practices with pixel art.
About the Instructor
Fabian Rastorfer is a video game developer, a pixel artist and the founder of Fabraz His first game, the critically acclaimed Cannon Crasha, was an action-strategy title released for iOS and Android, and was featured as "...a sure-fire winner!" by Apple. His second game, Planet Diver, was published on Steam and has been nominated for the Indie Prize, Momocon Indie Awards and was bundled in with the IndieBox. His newest game, Slime-san, has been part of the official Indie Arena selection, was nominated for the Indie Prize, is published by Headup Games and became part of the Swiss Games Delegation. He's also behind a bunch of other exciting prototypes and game jams! Graduated with a Bachelors in Design and Technology from Parsons.